Lindenmayer Systems

Alasdair McAndrew

College of Engineering and Science
Victoria University,
Melbourne, Australia

December, 2017

What is a Lindenmayer system?

  • Designed to explore organic growth
  • Creates complex shapes from simple rules
  • For example, with the rules: \[ \Rule{0em}{3ex}{1.3ex}\color{blue}{0\rightarrow 1},\qquad\color{red}{1\rightarrow 01} \] we have this string transformation: \[ \Rule{0em}{2.7ex}{1ex}01101=\color{blue}{0}\;\color{red}{1\;1}\;\color{blue}{0}\;\color{red}{1} \longrightarrow\color{blue}{1}\;\color{red}{01\;01}\;\color{blue}{1}\;\color{red}{01}=10101101 \]
  • All operations take place simultaneously
  • L-systems are term-rewriting systems

Fractals: real…

trees2.jpg

All these lovely fractal trees in the city of Melbourne, Australia, in the winter.

Fractals are everywhere

Once you start looking, you can't stop seeing them

out1.jpg

out2.jpg

Fractals: manufactured…

agop.jpg

These are all examples from The Algorithmic Beauty of Plants by Aristid Lindenmayer and Przemysław Prusinkiewicz, available at http://algorithmicbotany.org/papers/abop/abop.pdf

Turning strings of symbols into pictures

  • Sets of rules describe how one string of symbols will be expanded to a new string
  • Each symbol corresponds to a turtle graphics instruction:
    • F: Move forward
    • -: Turn left
    • +: Turn right
    • [: Memorize current position and heading
    • ]: Move to most recently memorized position and heading

An example

For example, this sequence of symbols:

F[+F]F[-F]F


has this output:

We can clearly alter the output by changing the angle of the turns, and the length of the move forward.

In this example, the angle is 26°

l_tree1.jpg

How turtle graphics works

This shows how the turtle draws a path with branches:

growth.jpg

More on turtle graphics

It's all done from the point of view of the turtle. A side of Koch's snowflake can be computed by the rules:

  • Start: F
  • Modify: FF+F--F+F (with turns of 60°)
  • At every further step, each F is replaced by the string F+F--F+F
  • The second iteration produces

    F+F--F+F+F+F--F+F -- F+F--F+F+F+F--F+F

  • The third iteration produces:

    F+F--F+F + F+F--F+F -- F+F--F+F + F+F--F+F+ F+F--F+F + F+F--F+F -- F+F--F+F + F+F--F+F -- F+F--F+F + F+F--F+F -- F+F--F+F + F+F--F+F+ F+F--F+F + F+F--F+F -- F+F--F+F + F+F--F+F

  • and so on…

Turtle graphics with pictures!



First iteration: 


Second iteration: 


Third iteration: 


Fourth iteration: 

koch_snowflake.jpg

Some mathematics

Remember the F \(\rightarrow\) F+F--F+F iteration? How many symbols are in the \(n\)th string?

Let \(f_n\) be the number of F's, and \(k_n\) be the number of other symbols in the \(n\)th string. We have:

\begin{eqnarray*} f_{n+1}&=&4f_n,\quad f_1=4\\ k_{n+1}&=&4f_n+k_{n-1},\quad k_1=4 \end{eqnarray*}

It follows immediately that \[ f_n=4^n\mbox{ and }k_n=4+4^2+4^3+\cdots+4^n=\frac{4}{3}(4^n-1). \] The total length is thus \[ f_n+k_n=4^n+\frac{4}{3}(4^n-1)=\frac{1}{3}(7(4^n)-4). \]

The fractal plant in modern languages: Racket

Racket is a modern lisp; descended from Scheme.

;;   F -> F[+F]F[-F]F

(require furtle) ;; furtle is a simple but fast turtle graphics library
(: ltree_b (-> Real Real Real TurtleF))  ;; typed Racket so must declare types
(define (ltree level size angle)
  (if (= level 0)
      (turtles (forward size))
      (turtles (ltree (- level 1) (/ size 3) angle)               ; F
	       (save)                                             ; [
	       (left angle) (ltree (- level 1) (/ size 3) angle)  ; +F
	       (restore)                                          ; ]
	       (ltree (- level 1) (/ size 3) angle)               ; F 
	       (save)                                             ; [
	       (right angle) (ltree (- level 1) (/ size 3) angle) ; -F
	       (restore)                                          ; ]
	       (ltree (- level 1) (/ size 3) angle))))            ; F

The fractal plant in modern languages: Python

import turtle as t  # "turtle" is a turtle graphics module

# Lindenmayer system (a) from ABOP figure 1.24(a), p 25
def edgetree(level, size, angle):
    if (level==0):
	t.fd(size)
    else:
	edgetree(level-1, size/3, angle)
	t.lt(angle)
	edgetree(level-1, size/3, angle)
	t.bk(size/3)
	t.rt(angle)
	edgetree(level-1, size/3, angle)
	t.rt(angle)
	edgetree(level-1, size/3, angle)
	t.bk(size/3)
	t.lt(angle)
	edgetree(level-1, size/3, angle)

A couple of pictures:

F \(\rightarrow\) FF-[-F+F+F]+[+F-F-F]

lindenmayer_plant1.jpg

F \(\rightarrow\) FF[+F][--FF][-F+F]

lindenmayer_plant2.jpg

Some more mathematics

Fractal dimension can be defined by the "box-counting measure":

Suppose our picture is subdivided into boxes of size \(b\), and \(N(b)\) boxes are needed to cover the shape. Its dimension can be defined as \[ \lim_{b\to 0}\frac{\log(N(b))}{\log(1/b)}. \] For example, take a curve of length \(k\). As \(b\to 0\), we would find that \[ N(b)\to \frac{k}{b}. \] Thus \[ \lim_{b\to 0}\frac{\log(N(b))}{\log(1/b)}=\lim_{b\to 0}\frac{\log(k/b)}{\log(1/b)} =\lim_{b\to 0}1-\frac{\log(k)}{\log(b)}=1. \] In general a fractal will have a non-integer dimension between 1 and 2.

Some concluding remarks

  • Lindenmayer systems provide a neat, elegant and simple way to explore fractal geometry…
  • … and to explore natural shapes such as plants
  • Fractals are everywhere in the world
  • Their mathematics is subtle, interesting, and beautiful
  • A wonderful mixture of mathematics, computing, algebra, and graphics
  • Thank you all!

Created by Alasdair